Phantom (II)

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This is the second job skill list for the Phantom class. Throughout the experience, your critical rate makes a more distinct part of the Phantom class. You will have a card stack meter, capable of stacking up to 20 cards. You can get a card by making a critical hit, but at a chance. Along with this, Phantom is now able to steal 2nd job skills.

First Job
Second Job
Third Job
Fourth Job
Phantom (II)
Phantom (III)
Phantom (IV)
(Hyper Skills)
Icon Skill Name Description Type Mastered Element Prerequisites
Call of Fate.png Calling Card Launches enchanted cards at enemies. Active 20 x -
Impeccable Memory II.png Impeccable Memory II Lets you use 2nd job skills stolen from Explorers. Passive effects from skills will not work. Equip stolen skills using Loadout.
TIP: To know what skills you can steal, go to this page.
Active 20 x -
Mille Cartes.png Mille Cartes Launches a torrent of cards that knocks back enemies. Active 15 x -
Carte Blanche.png Carte Blanche Each critical attack has a chance to produce a card that attacks nearby enemy automatically. This card is added to your deck. Passive 10 x -
Cane Mastery.png Cane Mastery Increases the weapon mastery and Accuracy of canes. Passive 10 x -
Cane Booster.png Cane Booster Uses MP to temporarily increase the attack speed of your canes by 2 levels. Supportive 10 x -
Luck Monopoly.png Devil's Luck Permanently increases LUK. Passive 5 x -