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The Hermit is the third job advancement of the Assassin. The Hermit can now throw now throw three stars in one sitting and your past skills will be upgraded through Expert Throwing Star Handling. You can summon shadow clones to send an all out attack on your enemies and hold enemies into place, giving them damage over time. Lastly to reduce star loss, you will gain Shadow Stars, which will use skills without consuming your stars.

Thief Job Tree

First Job
Second Job
Third Job
Fourth Job
Knights Of Cygnus
Chief Bandit
Night Lord
Night Walker
First Stage
Second Stage
Third Stage
Fourth Stage
Fifth Stage
Sixth Stage
Blade Recruit
Blade Acolyte
Blade Specialist
Blade Lord
Blade Master

Hermit Skills

Icon Skill Name Description Type Mastered Element Prerequisites
Shadow Stars.png Shadow Stars Upon Unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time. Active 10 x -
Expert Throwing Star Handling.png Expert Throwing Star Handling Increases total damage. Grants an additional chance to cast without consuming throwing stars or MP, and a chance to recharge 1 throwing star. (Will not generate more than the maximum throwing star limit.) When Expert Throwing Star Handling is activated, the next attack will always be a Critical Attack. (Critical is applied for Spirit of the Star, but throwing stars will not be recharged. Passive 10 x Level 5 Shadow Stars
VS.png Venom Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1. Passive 10 x -
Triple throw.gif Triple Throw Throw 3 throwing stars simultaneously. Active 20 x -
Alchemic Adrenaline.png Alchemic Adrenaline Increases the effect of recovery items like potions. Percentage-based recovery items like Elixirs do not count. Also increases Min/Max Critical Damage. Passive 20 x -
Shade Splitter.png Shade Splitter Spews out shadow clones that hurl throwing stars at enemies in front of you. Active 20 x -
Dark Flare.png Dark Flare Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP. Active 10 x -
ShadowPartner.gif Shadow Partner A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time. Supportive 20 x 1 Summoning Rock
Shadowweb.gif Shadow Web Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage. Supportive 10 x -
Shadow Resistance.png Enveloping Darkness Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently. Passive 10 x -

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