User talk:Unblemished

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Hyperskill Template

You can refer to the templates in Category:Skills and copy the content to your new template page. Then, substitute the old information with the relevant ones. However, please remember to check whether such a template already exists. Yongjianrong (talk) 19:19, 6 October 2012 (CDT)

Thank you very much!! (talk)

Error creating thumbnail: Unable to save thumbnail to destination

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Error creating thumbnail: Unable to save thumbnail to destination
Kennytran4 talk
Error creating thumbnail: Unable to save thumbnail to destination
22:46, 3 October 2012 (CDT)
PS: If you have any inquiries, come to my Talk Page.

Please learn on how to use Templates

I've seen one of your uses that took over 100k words. Please read the instructions of the Templates before you use them. ToaArrol (talk) 11:55, 8 October 2012 (CDT)

Sorry about that. I accidentally copied the full info box into it. I guess I'll stick with class guide creation.

Unblemished (talk) 21:28, 5 November 2012 (CST)

Please Paraphrase Your Pages

Please refrain from carbon copying information from the Nexon website when you're writing pages, it is necessary that you write in a more different tone. ToaArrol (talk) 00:04, 28 October 2012 (CDT)

Oh okay sorry. i thought we made an exception when it was posting event information

Pay attention to your edits, please

I found that you made some errors in the 4th Job Mechanic's skill tables and used a wrong icon and also half-finished the Overclock page. Please try to look up data on things before you edit or create pages, please. ToaArrol (talk) 22:32, 14 November 2012 (CST)

Mechanic Skill Build

I posted my skill build yesterday on the discussion page of your mechanic guide, but didn't think to point that out on your user talk until now :P -Cofeetup 10:04, 21 November 2012 (CST)


Ohh thanks~~

Unblemished (talk) 22:49, 1 December 2012 (CST)

Your Angelic Buster Guide

I do believe you didn't notice this, but you repeated her Storyline section twice in your guide, the two sections namely being 2 and 5. --Arch3ops (talk) 11:28, 7 January 2013 (CST)


Thanks!! I'll fix it immediately.

Unblemished (talk) 02:23, 8 January 2013 (CST)

No problems! Training spotwise, though, I think all classes follow pretty much the same monsters. --Arch3ops (talk) 13:16, 8 January 2013 (CST)


That's right. :) Unblemished (talk) 18:34, 8 January 2013 (CST)

For future reference, it's Azwan, not Aswan, I fixed the spelling in your guide and added links to monsters and maps, if you don't mind. Feel free to revert the changes if it bothers you, though may I ask what the hell is the Evolving World? --Arch3ops (talk) 09:32, 9 January 2013 (CST)


It's a new area being introduced very soon to GMS which is amazing exp. It may even surpass LHC and SH

You mean, what was released in China was Root Abyss? I'm aware we have all of the monsters, maps, and items from there in our items, but of course, that's because Nexon copy + pasted China's codes.--Arch3ops (talk) 18:54, 10 January 2013 (CST)

I think so. Anyways, can you help me create the equipment template for the Angelic Buster Soul Shooter? I've spent all morning doing the equipment for it.

Unblemished (talk) 18:55, 10 January 2013 (CST)

Yeah, I started working on figuring it out right after I posted here, haha. :) But if I remember correctly, the only monsters there are the different types of Imps, then the bosses and their summons are all 170+. I know I added all monsters from there to the Full Monster List, but I ... still don't know enough about them to remember much. --Arch3ops (talk) 19:02, 10 January 2013 (CST)

Yeah I'll extract some more informtation later. I'm working on the complete angelic buster soul shooter collection at the moment.

http://maplestory.nexon.net/Tempest/root_abyss <-- just for the record, but yes, let me figure out this template for you right now. :) Have you made a category for the Shooters? --Arch3ops (talk) 19:20, 10 January 2013 (CST)


Yeah the template is called Angelic Buster Soul Shooters Unblemished (talk) 19:23, 10 January 2013 (CST)

No, no, I mean category. As in, something along the lines of. You should put that at the bottom of every Soul Shooter page you make so it recognizes it as belong to that category.--Arch3ops (talk) 19:29, 10 January 2013 (CST)

Oh okay. Use that as the category then. This is my first time doing equipment. I'm assisting Kenny at the moment.


It's okay, and I just finished the template. You can add that to every page now, and if you remember, add in the category, too. :) But oh, it's Xerxes's, not Xerve's, ask Kenny to fix the spelling in the page's title for you.--Arch3ops (talk) 19:49, 10 January 2013 (CST)

Thanks! By the way, what's your name? And Evolving world is not Root Abyss. Root Abyss is something GMS has decided to release before Evolving World. Evolving World is basically a world you can create. You set the mobs, it's HP, drops, background, it's balanced & limited. Unblemished (talk) 21:05, 10 January 2013 (CST)

I'm Trish, pleasure. :) And oh, I know which one you're talking about now. You should either remove it from your guide altogether or simply state that it's not in-game yet to not confuse people.--Arch3ops (talk) 21:42, 10 January 2013 (CST)


Nice to meet you Trish, I'm Tony. I'll say it's not in game yet.

Remember to add images

Make sure to add images to your pages, wherever you find them. ToaArrol (talk) 12:12, 11 January 2013 (CST)

Yeah, I will. I create the pages and upload at the same time on a different tab. Unblemished (talk) 21:08, 11 January 2013 (CST)

Angelic Buster Skill Build

In 1st-3rd job, I personally do all attacks last and passives first because we get a stronger attack the job afterwards anyway. The build I recommend for those jobs would be:

First Job Skill Build

10: +1 Star Bubble (1), +1 Affinity Heart I (1), +2 Feather Hop (2), +1 Melody Cross

11: +3 Feather Hop (5)

12: +3 Feather Hop (8)

13: +1 Feather Hop (Max), + 1 Affinity Heart I (2)

14: +3 Affinity Heart I (5)

15: +3 Affinity Heart I (8)

16: +3 Affinity Heart I (11)

17: +3 Affinity Heart I (14)

18: +3 Affinity Heart I (17)

19: +2 Affinity Heart I (Max)

20: +3 Melody Cross (4)

21: +3 Melody Cross (7)

22: +3 Melody Cross (10)

23: +3 Melody Cross (13)

24: +2 Melody Cross (Max), +1 Star Bubble (2)

25: + 3 Bubble Star (5)

26: + 3 Bubble Star (8)

27: +3 Bubble Star (11)]

28: +3 Bubble Star (14)

29: +3 Bubble Star (17)

30: +3 Bubble Star (Max)


Summary:


Feather Hop: Max

Affinity Heart I: Max

Star Bubble: Max

Melody Cross: Max .

Maxing Melody Cross before maxing Star Bubble allows you to hit higher-leveled enemies, which is what you want if you're power-leveling.


Second Job Skill Build

30: +1 Lovely Sting (1), +1 Soul Shooter Mastery (1), +1 Affinity Heart II (1), +1 Beautiful Soul (1)

31: +3 Soul Shooter Mastery (4)

32: +3 Soul Shooter Mastery (7)

33: +3 Soul Shooter Mastery (Max)

34: +3 Beautiful Soul (4)

35: +1 Beautiful Soul (Max), +2 Affinity Heart II (3)

36: +3 Affinity Heart II (6)

37: +3 Affinity Heart II (9)

38: +3 Affinity Heart II (12)

39: +3 Affinity Heart II (15)

40: +3 Affinity Heart II (18)

41: +2 Affinity Heart II (Max), +1 Power Transfer (1)

42: +3 Power Transfer (4)

43: +3 Power Transfer (7)

44: +3 Power Transfer (10)

45: +3 Power Transfer (13)

46: +3 Power Transfer (16)

47: +3 Power Transfer (19)

48: +1 Power Transfer (Max), +1 Pink Pummel (1), +1 Lovely Sting (2)

49: +3 Lovely Sting (5)

50: +3 Lovely Sting (8)

51: +3 Lovely Sting (11)

52: +3 Lovely Sting (14)

53: +3 Lovely Sting (17)

54: +3 Lovely Sting (Max)

55: +3 Pink Pummel (4)

56: +3 Pink Pummel (7)

57:+3 Pink Pummel (10)

58:+3 Pink Pummel (13)

59:+3 Pink Pummel (16)

60:+3 Pink Pummel (19)


Summary:

Affinity Heart II: Max

Soul Shooter Mastery: Max

Beautiful Soul: Max

Pink Pummel: Max or 19

Power Transfer: Max

Lovely Sting: 19 or Max

Pink Pummel and Lovely Sting should be maxed according to person's preference. ANY Mastery Skill should ALWAYS be maxed first in second job and in most cases in fourth job, though AB's Affinity Heart IV does happen to be a recommended skill to max first.

Third Job Skill Build

60: +1 Affinity Heart III (1), +1 Heavenly Crash (1), +1 Soul Seeker (1), +1 Dragon Whistle (1)

61: +1 Iron Blossom (1), +2 Affinity Heart III (3)

62: +3 Affinity Heart III (6)

63: +3 Affinity Heart III (9)

64: +3 Affinity Heart III (12)

65: +3 Affinity Heart III (15)

66: +3 Affinity Heart III (18)

67: +2 Affinity Heart III (Max), + 1 Dragon Whistle (1)

68: +3 Dragon Whistle (4)

69: +3 Dragon Whistle (7)

70: +3 Dragon Whistle (10)

71: +3 Dragon Whistle (13)

72: +3 Dragon Whistle (16)

73: +3 Dragon Whistle (19)

74: +1 Dragon Whistle (Max) , +2 Soul Seeker (3)

75: +3 Soul Seeker (6)

76: +3 Soul Seeker (9)

77: +3 Soul Seeker (12)

78: +3 Soul Seeker (15)

79: +3 Soul Seeker (18)

80: +2 Soul Seeker (Max), +1 Love Me Heart(1)

81: +3 Love Me Heart(4)

82: +3 Love Me Heart(7)

83: +3 Love Me Heart(Max)

84: +3 Iron Blossom (4)

85: +3 Iron Blossom (7)

86: +3 Iron Blossom (10)

87: +3 Iron Blossom (13)

88: +3 Iron Blossom (16)

89: +3 Iron Blossom (19)

90: +1 Iron Blossom (Max), +2 Shining Star Burst (3)

92: +3 Shining Star Burst (6)

93: +3 Shining Star Burst (9)

94: +3 Shining Star Burst (12)

95: +3 Shining Star Burst (15)

96: +3 Shining Star Burst (18)

97: +2 Shining Star Burst (Max), +1 Heavenly Crash (1)

98: +3 Heavenly Crash (4)

99: +3 Heavenly Crash (7)

100: +3 Heavenly Crash (10)


Summary:

Affinity Heart III: Max

Dragon Whistle: Max

Heavenly Crash: 10

Soul Seeker: Max

Iron Blossom: Max

Love Me Heart: Max

Shining Star Burst: Max

You CAN use Shining Star Burst in 4th job, whereas Heavenly Crash is put in the headlights due to the 4th job skills. Soul Seeker, however, is an EXTREMELY must in both third and fourth job, thus why I chose to max it earlier. I favored Love Me Heart over Iron Blossom simply because I don't mind not having Stance that much, but that could also be by the person's preference.

If you choose to keep your build, please: 1. Change all the Bubble Star to Star Bubble in 1st Job's Build 2. Change Inner Fire to Beautiful Soul in 2nd Job's Summary 3. There is no such attack called Falling Star as listed in Level 61

--Arch3ops (talk) 15:50, 12 January 2013 (CST)

I don't agree with the last part of your first guide. At level 20~ you'd only be killing golems, doing quests and killing rotting zombies (at nlc). The new accuracy system means every level the monster is lower than us accuracy is -2%. That is nothing. The second and third job look good though

You already one-hit everything anyway, so I think it's more of an advantage to have a buff than an attack I won't ever be using after the first hour or two of playing as an Angelic Buster. --Arch3ops (talk) 11:37, 13 January 2013 (CST)

RE: Full Monster List

All of the Root Abyss bosses ARE included. Including the Wrathful Crimson Queen. Check right before the 171-200 section for all bosses but Vellum, which is is the middle of the 171-200 section.--Arch3ops (talk) 21:00, 17 January 2013 (CST)

Oh I didn't see -__- Sorry about that. keep up the good work Trish!! Unblemished (talk) 03:17, 18 January 2013 (CST)

About your assistance request, I have no idea what's wrong with the template, it should be correct, but I'm guessing the page considers it too wide or something? I"m really not sure. To check for the number of your edits in the past 30 days, check Special:ActiveUsers.--Arch3ops (talk) 12:27, 19 January 2013 (CST)


Yeah the template is too wide for the template and it stuffs my whole guide up. Woohooo! 660 edits in the last 30 days! How do i get the full number of edits? Unblemished (talk) 05:04, 20 January 2013 (CST)

Beats me. Could try counting your edits in "My Contributions" on the top right of your screen if you really want to know. About the template, I have no idea how to fix it, sorry, try asking Toa, maybe. --Arch3ops (talk) 12:10, 20 January 2013 (CST)