Mechanic (III)

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The third job skills of the Mechanics, attained at level 70.

Job Tree

First Job
Second Job
Third Job
Fourth Job
Mechanic (II)
Mechanic (III)
Mechanic (IV)


Icon Skill Name Description Type Mastered Element Prerequisites
Punch Launcher.png Punch Launcher Launches a punch that hits multiple enemies, possibly Stunning them. Active 20 x -
Satellite.png Satellite Summons Satellites, tiny remote-controlled drones, to strike monsters you attack. Up to 3 Satellites can be summoned. Cancel the summon be pressing the skill key again. Supportive 10 x -
Healing Robot H-LX.png Healing Robot H-LX Summons the stationary bot H-LX to heal nearby party members with its special built-in detection sensor. Once healed, party member cannot receive another heal for 5 seconds. The H-LX self-destructs when it runs out of power. Supportive 10 x -
Siege.gif Mech: Siege Mode Your Mech switches to Siege mode to optimize firepower. Only basic attacks can be used during Siege mode. Increase the Critical Hit Rate of all attack. Active 20 x -
Metal Fist Mastery.gif Metal Fist Mastery Increases damage of the ME-07 Drillhands and Atomic Hammer skills. Passive 10 x -
Magnetic Field.gif Rock 'n Shock Installs up to 3 Tesla Coils to continuously attack and possibly stun enemies. They self-destruct when they run out of power. Active 10 x -
Roll of the Dice.png Roll of the Dice Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing. Active 20 x -
Accelerator - EX7.gif Acceleration Bot EX-7 You summon bot EX-7 to increase the Movement Speed of all monsters on the map but decrease their DEF. EX-7 will self-destruct when it runs out of power. Active 15 x -
Overclock.png Overclock Significantly overclocks your Mech's servo-timing to provide a massive temporary boost to Attack power. [Cooldown: 150 sec] Supportive 15 x -