Mechanics are the third addition of the Resistance, representing the Pirate branch. Mechanics uses Guns as their main weapon of choice, but they do not use the guns directly. Instead, they are tools used for your mech suit, which you gain as you advance as a Mechanic.
Becoming a Mechanic
At level 10, players have the opportunity to become a Mechanic. They must speak to Headmaster Ferdi in Edelstein. He will give the player a letter, which will teleport you to the Underground Base when used. Afterwards, just speak to Checky and he will advance you to a Mechanic.
As of November 15, 2012 with the implementation of the "Rise Against" patch. You are now able to change the color of your mech upon becomming a mechanic. Choose wisely as you only get to pick once. The color of your mech influences the color of some of its attacks.
|Gatling Gun||Focuses your Gatling Gun on a single enemy.||Supportive||15||x||Level 1 Mech: Prototype|
|ME-07 Drillhands||Uses drill arms to push and attack enemies.||Active||20||x||Level 1 Mech: Prototype|
|Flame Launcher||Launches flames that engulf multiple enemies. You can use this skill for up to 12 seconds.||Active||20||Fire||Level 1 Mech: Prototype|
|Mech: Prototype||Allows you to summon and mount the Prototype Mech, which greatly increases your Max HP, Max MP, Speed, ATT, DEF, and the range of your downward jumps. When attacked, you will gain a Stance effect. Hit the skill key to mount/unmount.||Supportive||10||x||-|
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