Evan Guide

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The guide on this page was created for an older and outdated version of Maplestory and is now inaccurate to the current gameplay and no longer deemed useful. Please do not edit or delete this article.

Welcome to my Evan Guide

Welcome, fellow Mapler! If you are viewing this guide, you are most likely planning to make an Evan or you already did and just need help with some builds. Whatever the case is, I am happy to help Maplers in need of training spots, builds, and much more! I hope this guide helps you alot!

Evan

One day, while chasing a piglet through the woods, a farmboy named Evan falls into a hole and into a foggy forest. He finds an egg and brings it back to the farm. His brother, Utah, provides Evan with an incubator, which helped Evan hatch Mir. This is the beginning of Evan's job as a Dragon Master.


Pros and Cons

Pros:

  • Gets a mob skill at level 20
  • Gets new skills about every 10/20/40 levels
  • Has a combination of normal, ice, fire, lightning, darkness, and holy
  • Can do critical damage
  • Gets early Teleport
  • At later levels gets a reviving skill
  • Ice Breath and Fire Breath can freeze and stun

Cons:

  • Consumes lots of HP very fast due to low HP
  • Does not get healing skills like a Cleric
  • Doesn't have Max MP increase, MP Recovery, nor MP Eater
  • Slow attacks
  • Needs mastery books to max out VERY important skills
  • Dark Fog is not spammable
  • Ice Breath and Fire Breath requires you to charge it to deal decent damage


AP Build

Regular LUK: LUK is +3 your lvl, and rest to INT

Example: There is a lvl 21 Evan named Bob2010. His LUK should be 24 and INT as high as possible.

LUKless: Nothing to LUK, put everything into INT

Example: There is a lvl 30 Evan named Ohoholo. His LUK should be 33 and INT as high as possible.

Note: It looks similar, but your base LUK will be the LUK you get when you achieve lvl 10. Most people recommend scrolling their equipment for LUK via LUK Scrolls, which can be expensive. If you choose not to scroll your equips, then your base LUK will be the LUK you had when you made the job advancement.

Normal LUK and LUKless Comparism

Normal Luk

Pros:

  • Has the ability to wear equips freely
  • LUK gives a bit of accuracy
  • Most common Magician AP build
  • Recommended for new players

Cons:

  • LOW damage
  • Has to take trips to Ludibrium, Ellinia, or anywhere you can get Magician armor
  • Equips are expensive starting with the lvl 33 equipment

LUKless

Pros:

  • High damage
  • Does not need to waste time going into equip stores to buy stuff
  • Cheaper in a way, because they do not need to buy equips

Cons:

  • Bad accuracy (if you don't scroll your equips for LUK)
  • Not recommended (I checked out a Evan damage range thread on Basilmarket, and it seems normal LUK is stronger than LUKless, surprisingly)

Hopefully this will help you decide if you are gonna be Normal LUK or LUKless.

Note: If I were to recommend an AP Build, I would recommend you to be a Regular LUK.

Beginner

Welcome, to MapleStory. You will start out in a foggy forest. Do all the quests and you should reach lvl 10 quickly.

Skills

ThreeSnails.gif Three Snails - Hurls snail shells to attack monsters from a distance

Level 1: MP -3; Damage 10

Level 2: MP -5; Damage 25

Level 3: MP -7; Damage 40

Recovery.gif Recovery - Enables the user to recover HP constantly for 30 sec

Level 1: MP -10; Recover 24 HP in 30 sec

Level 2: MP -20; Recover 48 HP in 30 sec

Level 3: MP -30; Recover 72 HP in 30 sec

NimbleFeet.gif Nimble Feet - Enables the character to move around quickly for a short amount of time

Level 1: MP -10; speed +10 for 4 sec

Level 2: MP -15; speed +15 for 8 sec

Level 3: MP -20; speed +20 for 12 sec


Beginner Skill Build

Lvl 2: +1 Three Snails

Lvl 3: +1 Three Snails

Lvl 4: +1 Three Snails

Lvl 5: +1 Recovery

Lvl 6: +1 Recovery

Lvl 7: +1 Recovery

Why not max Nimble Feet? You get Teleport at an early level.

1st Growth

Congratulations, you have started your journey as a Dragon Master. You get 2 skills.

Skills

Dragon Soul.png Dragon Soul - The Soul of the Dragon is reinforced to improve Magic Attack

Lvl 1: +1 Magic Attack

Lvl 10: +10 Magic Attack

Lvl 20: +20 Magic Attack

Magic Missile.png Magic Missile - Use MP to attack an enemy twice

Lv. 1 : -10 MP; Base Damage: 11; 15% Mastery

Lv. 10 : -14 MP; Base Damage: 25; 35% Mastery

Lv. 20 : -18 MP; Base Damage: 40; 60% Mastery

1st Growth Build

Max Magic Missile

Max Dragon Soul

Why max Magic Missle first? It's the most recommended, because it gives you more attack at your noob levels. If you are unfunded, then put 1 in Magic Missle, then max Dragon Soul, then max Magic Missle. Note: The pre-requisite for Dragon Soul is 10 Magic Missile. (added by MagesRock95) There are no pre-requisites required for Dragon Soul (added by D00h95)

2nd Growth

Fabulous work! You have reached lvl 20 and you have acquired 2 new skills!

Skills

Fire Circle.png Fire Circle - Consumes MP to attack multiple monsters with a fire element

Level 1: -12 MP Base Attack 26; 15% Mastery hit up to 3 monsters

Level 20: -20 MP Base Attack 55; 60% Mastery hit up to 4 monsters

Teleport.gif Teleport - Use the arrow keys to teleport to other places in the same map on a set distance

Level 1: MP -34; Teleport, with 130 in distance

Level 20: MP -15; Teleport, with 150 in distance

2nd Growth Build

Put 1 on Teleport

Max Fire Circle

Max Teleport

Why max Fire Circle before Teleport? Fire Circle is your first mob skill, which is important if you want to level faster. If not, just max Teleport first (highly unrecommended).

3rd Growth

Congratulations, you reached lvl 30! 2 new skills into the skill inventory! You rock!

Skills

Lightning Bolt.png Lightning Bolt - Inflict strong damage to an enemy by generating lightning

Lv. 1: -16 MP; Base Damage: 84; 15% Mastery

Lv. 10: -20 MP; Base Damage: 120; 35% Mastery

Lv. 20: -24 MP; Base Damage: 160; 60% Mastery

Magic Guard.gif Magic Guard - Temporarily replaces damage with MP instead of HP

Lv. 1: -6 MP; Replaces 13% of HP damage as MP for 110 seconds

Lv. 10: -14 MP; Replaces 40% of HP damage as MP for 200 seconds

Lv. 20: -22 MP; Replaces 70% of HP damage as MP for 300 seconds

Note: You need a Mastery Book to max Magic Guard, you can get it from the Cash Shop.

3rd Growth Build

Build 1:

Max Magic Guard

Max Lighting Bolt

Build 2:

Max Lighting Bolt

Max Magic Guard

Build 3:

Put 1 on Lighting Bolt

Max Magic Guard

Max Lighting Bolt

Note: Build 3 and 1 is only if you have NX to buy a Mastery Book.

4th Growth

Congratulations, you earn an AWESOME skill! Ice Breath!

Skills

Ice Breath.png Ice Breath - Inflict strong damage to enemies by generating ice. Attacks up to 6 monsters

Lv. 1: -14 MP; Maximum of 42% damage; 15% Mastery; 33% probability of freezing

Lv. 10: -18 MP; Maximum of 60% damage; 35% Mastery; 60% probability of freezing

Lv. 20: -24 MP; Maximum of 70% damage; 60% Mastery; 90% probability of freezing

Elemental Reset.PNG Elemental Reset - For an amount of time, the casted spells have the neutral element

Lv. 1: -12 MP; For 110 seconds it decreases 5% of the attack element

Lv. 10: -20 MP; For 200 seconds it decreases 50% of the attack element

Lv. 20: -30 MP; For 300 seconds it decreases 100% of the attack element

4th Growth Build

Build 1:

Max Ice Breath

Max Elemental Reset

Build 2:

Max Elemental Reset

Max Ice Breath

Build 3:

Put 5 on Ice Breath

Max Elemental Reset

Max Ice Breath

5th Growth

Congratulations! You acquire 2 new skills!

Skills

Magic Flare.png Magic Flare - ***The description has not been translated yet***

Lv. 1: -18 MP; Base Damage: 154; 15% Mastery

Lv. 10: -24 MP; Base Damage: 190; 35% Mastery

Lv. 20: -30 MP; Base Damage: 230; 60% Mastery

Magic Shield.png Magic Shield - 20 seconds to absorb a certain amount of damage to create a shield. Has a cooldown time of 40 secs

Lv. 1: -20 MP; 11% Damage absorbed

Lv. 10: -30 MP; 20% Damage absorbed

Lv. 20: -40 MP; 30% Damage absorbed

5th Growth Build

Build 1:

Max Magic Flare

Max Magic Shield

Build 2:

Put 1 on Magic Shield

Max Magic Flare

Max Magic Shield

Build 3:

Max Magic Shield

Max Magic Flare

6th Growth

4 NEW SKILLS! CONGRATULATIONS!

Skills

Critical Magic.png Critical Magic - Gives the user the chance of a critical hit when using magic

Lv. 1: 11% probability to deal 114% critical damage

Lv. 5: 20% probability to deal 150% critical damage

Lv. 15: 25% probability to deal 170% critical damage

Note: You need a Mastery Book to max this skill.

Dragon Thrust.png Dragon Thrust - The Dragon rushes forward and hits multiple enemies

Lv. 1: -18 MP; Base Damage: 66; 15% Mastery; 38% Knockback probability

Lv. 10: -26 MP; Base Damage: 75; 35% Mastery; 65% Knockback probability

Lv. 20: -34 MP; Base Damage: 85; 60% Mastery; 95% Knockback probability

Magic Booster.png Magic Booster - Use MP to improve your Magic Attack speed

Lv. 1: -78 MP; Increases Magic Attack speed by 1 for 110 seconds

Lv. 10: -60 MP; Increases Magic Attack speed by 1 for 200 seconds

Lv. 15: -50 MP; Increases Magic Attack speed by 2 for 300 seconds

Slow.gif Slow - Decreases the movement speed of monsters for a certain amount of time. The amount decreased depends on chance

Lv. 1: -20 MP; 60 seconds; 11% Probability to slow down the movement speed of the enemy by -12 for 4 seconds

Lv. 10: -35 MP; 150 seconds; 20% Probability to slow down the movement speed of the enemy by -30 for 8 seconds

Lv. 15: -40 MP; 150 seconds; 30% Probability to slow down the movement speed of the enemy by -40 for 12 seconds

6th Growth Build

Build 1:

Max Critical Magic

Max Magic Booster

Max Dragon Thrust

Max Slow

Build 2:

Max Critical Magic

Put 1 on Magic Booster

Max Dragon Thrust

Max Magic Booster

Max Slow

Note: I would recommend you choose Build 2.

7th Growth

Congratulations! 4 new skills again! You have worked hard for this, and you will finally get a skill most of you were hoping to get, Fire Breath!

Skills

Magic Amplification.png Magic Amplification - Use more MP, but your Magic attack will increase

Lv. 1: When consumed more than 110% MP, the Magic Attack damage will increase by 106%

Lv. 10: When consumed more than 155% MP, the Magic Attack damage will increase by 115%

Lv. 15: When consumed more than 180% MP, the Magic Attack damage will increase by 120%

Fire Breath.png Fire Breath - Breath of the dragon is charged for a certain amount of time, and maximum of 6 monsters are attacked at one time. The damage increases proportionately to the time the breath is charged. At a set rate, the mobs will be stunned.

Lv. 1: -16 MP; Base Damage: 104; 15% Mastery; Stun probability of 11%

Lv. 10: -22 MP; Base Damage: 140; 35% Mastery; Stun probability of 20%

Lv. 20: -28 MP; Base Damage: 180; 60% Mastery; Stun probability of 30%

Killer Wings.png Killer Wings - This skill attacks the enemies with a wing-shaped energy wave, which is the compressed strength of the darkness. The attack is focused on the attacked enemy for a set time.

Lv. 1: -19 MP; Base Damage: 234; 15% Mastery

Lv. 10: -27 MP; Base Damage: 270; 35% Mastery

Lv. 20: -35 MP; Base Damage: 310; 60% Mastery

Magic Resistance.png Magic Resistance - The character will build a resistance to all elements of the magic attacks from the enemies.

Lv. 1 : -12 MP; For 60 seconds increases 2% resistance to magic attacks

Lv. 5 : -24 MP; For 100 seconds increases 10% resistance to magic attacks

Lv. 10 : -36 MP; For 150 seconds increases 20% resistance to magic attacks

7th Growth Build

Build 1:

Max Magic Amplification

Max Killer Wings

Max Fire Breath

Max Magic Resistance

Build 2:

Max Magic Amplification

Max Fire Breath

Max Killer Wings

Max Magic Resistance

8th Growth

Nice work! You must be tired of training on your Evan, but this is when things get even more godly than 7th Growth, you get Earthquake!

Skills

Earthquake.png Earthquake - Generates a number of vibrations in the ground, damaging enemies in the area.

Lv. 1 : -19 MP; Base Damage: 193; 15% Mastery; Attacks 5 enemies

Lv. 10 : -25 MP; Base Damage: 220; 35% Mastery; Attacks 6 enemies

Lv. 20 : -31 MP; Base Damage: 250; 60% Mastery; Attacks 8 enemies

Phantom Imprint.png Phantom Imprint - A magic circle is created to curse the enemy with darkness and deal damage. The cursed enemy will receive more damage.

Lv. 1 : -24 MP; Base Damage: 304; 15% Mastery

Lv. 10 : -32 MP; Base Damage: 340; 35% Mastery

Lv. 20 : -40 MP; Base Damage: 380; 60% Mastery


Recover Aurora - For 30 seconds, an aurora is cast around the party, constantly restoring MP. Requires a cooldown time of 1 minute.

Lv. 1 : -18 MP; Restores 13% MP; Cooldown of 1 minute

Lv. 10 : -30 MP; Restores 40% MP; Cooldown of 1 minute

Lv. 15 : -34 MP; Restores 55% MP; Cooldown of 1 minute


Dragon Fury - When MP is maintained within a certain range, the concentration of the Dragon becomes stronger and the Magic attack increases. If the MP goes outside the interval, the effect is canceled.

Lv. 1 : Adds 101% Magic Attack when there is more than 50% MP or less than 62% MP

Lv. 5 : Adds 105% Magic Attack when there is more than 70% MP or less than 105% MP

Lv. 10 : Adds 110% Magic Attack when there is more than 80% MP or less than 110% MP

8th Growth Build

Build 1:

Max Recovery Aurora

Max Max Phantom Imprint

Max Earthquake

Max Dragon Fury

Build 2:

Max Recovery Aurora

Max Earthquake

Max Phantom Imprint

Max Dragon Fury

9th Growth

Nice job! I can't help with question how long it took for you to get to this level.

Skills

To be Continued

9th Growth Build

To be Continued

Training Spots

Lvl 1 - 200 - Before you REALLY train, I reccomend you do the Evan quests

Lvl 1 - 10 - Do beginner quests, Stumps, Pigs

Lvl 11 - 15 - Pigs, Ribbon Pigs, Orange Mushrooms, HPQ (Henesys Party Quest)

Lvl 16 - 20 - Bubblings, Green Mushrooms, Horny Mushrooms, Blue Mushrooms, HPQ (Henesys Party Quest)

Lvl 21 - 30 - Rotten Skeletons, KPQ (Kerning Party Quest), Dark Axe Stumps, Zombie Mushrooms, Evil Eyes, Horny Mushrooms

Lvl 25 - 30 - SPQ (Subway PQ), Rotten Skeletons, Zombie Mushrooms, Horny Mushrooms, Evil Eyes

Lvl 31 - 40 - CPQ (Carnival Party Quest), Cold Eyes, Freezers, Rotten Skeletons

Lvl 40 - 50 - LPQ (Ludibrium Party Quest), PYPQ (Pharaoh Yeti Party Quest), CPQ (Carnival Party Quest), Stone Golems

Lvl 40 - 70 - PYPQ (Pharaoh Yeti Party Quest)

Lvl 50 - 65 - Coolie Zombies, Minor Zombies/Miner Zombies

Lvl 51 - 70 CPQ2 (Carnival Party Quest 2), LMPQ (Ludibrium Maze Party Quest), OPQ (Orbis Party Quest)

Lvl 66 - 70 - Coolie Zombies, MLDPQ (Mu Lung Dojo Party Quest, but it gives slow exp), CPQ2, OPQ

~~To be Continued~~

Updates

Version 1 - Created guide until 8th Growth (also completed a bit of the training guide)

Version 1.1 - Did some editing and added notes

Version 1.2 - Added a Normal LUK and LUKless comparism

Version 1.3 - Did some more editing to make sure there were no mistakes

Version 1.4 - Discussion Page is NOW available! Please post your comments without hesitation!

Version 1.5 - Fixed a couple of errors

Version 1.6 - Completed the 8th Growth Guide

Version 1.7 (HUGE UPDATE) - The text to the left says it, HUGE UPDATE!

Version 1.8 - Did a couple of edits

Version 1.9 - Some changes in the text, a few edits, and also added the Extras article

Version 2.0 - Some pretty major updates in the training section

Version 2.1 - Edits, and added some more detail about the skills

Version 2.2 - Added links and updated the training section

Credits

The following names are to people who helped me with this guide. Without you, this guide would not be complete.

  • MapleWiki
  • BasilMarket
  • Myself
  • My Evan
  • Nexon
  • Internet Explorers
  • Google
  • Everyone who read this guide
  • KyleKARNAGE